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Embed Size px. Start on. Show related SlideShares at end. WordPress Shortcode. Published in: Education. Full Name Comment goes here. Are you sure you want to Yes No. Indoor Sticks. Chamois Grips Tape and Grips. Hockey Shoes - Junior. Foot Care Shoe Care. Socks Hingly Socks. Hockey Shoes - Discount Jr.
Bags - Discount. Gum Shields Short Corner Protection. Shin Pads Shinliners. Kinesiology Tape Supports Foot Care. Sticks - Jr. Wood Junior Sticks. Hingly Shinliners Wrist Band. Training Tops Playing Shirts. Long Sleeve Short Sleeve. Skorts Shorts Leggings. The ball must be placed on the sideline, with the hit taken from as near the place the ball went out of play as possible. Set plays are often utilized for specific situations such as a penalty corner or free hit.
For instance, many teams have penalty corner variations that they can use to beat the defensive team. The coach may have plays that sends the ball between two defenders and lets the player attack the opposing team's goal. There are no set plays unless your team has them. Free hits are awarded when offences are committed outside the scoring circles the term 'free hit' is standard usage but the ball need not be hit.
The ball may be hit, pushed or lifted in any direction by the team offended against. The ball can be lifted from a free hit but not by hitting, you must flick or scoop to lift from a free hit. In previous versions of the rules, hits in the area outside the circle in open play have been permitted but lifting one direction from a free hit was prohibited. A free hit must be taken from within playing distance of the place of the offence for which it was awarded and the ball must be stationary when the free hit is taken.
These free hits are taken in-line with where the foul was committed taking a line parallel with the sideline between where the offence was committed, or the ball went out of play. When taking an attacking free hit, the ball may not be hit straight into the circle if you are within your attacking 23 meter area 25 yard area. It must travel 5 meters before going in. In February the FIH introduced, as a "Mandatory Experiment" for international competition, an updated version of the free-hit rule. The changes allows a player taking a free hit to pass the ball to themselves.
Importantly, this is not a "play on" situation, but to the untrained eye it may appear to be. The player must play the ball any distance in two separate motions, before continuing as if it were a play-on situation. They may raise an aerial or overhead immediately as the second action, or any other stroke permitted by the rules of field hockey. At high-school level, this is called a self pass and was adopted in Pennsylvania in as a legal technique for putting the ball in play.
The ball may not travel directly into the circle from a free hit to the attack within the 23 m area without first being touched by another player or being dribbled at least 5 m by a player making a "self-pass". These experimental rules apply to all free-hit situations, including sideline and corner hits. National associations may also choose to introduce these rules for their domestic competitions.
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A free hit from the quarter line is awarded to the attacking team if the ball goes over the back-line after last being touched by a defender, provided they do not play it over the back-line deliberately, in which case a penalty corner is awarded. This free hit is played by the attacking team from a spot on the quarter line closest to where the ball went out of play.
All the parameters of an attacking free hit within the attacking quarter of the playing surface apply. The short or penalty corner is awarded:.
Short corners begin with five defenders usually including the keeper positioned behind the back line and the ball placed at least 10 yards from the nearest goal post. This player puts the ball into play by pushing or hitting the ball to the other attackers outside the circle; the ball must pass outside the circle and then put back into the circle before the attackers may make a shot at the goal from which a goal can be scored.
FIH rules do not forbid a shot at goal before the ball leaves the circle after being 'inserted', nor is a shot at the goal from outside the circle prohibited, but a goal cannot be scored at all if the ball has not gone out of the circle and cannot be scored from a shot from outside the circle if it is not again played by an attacking player before it enters the goal.
However, if the ball is deemed to be below backboard height, the ball can be subsequently deflected above this height by another player defender or attacker , providing that this deflection does not lead to danger. Note that the "Slap" stroke a sweeping motion towards the ball, where the stick is kept on or close to the ground when striking the ball is classed as a hit, and so the first shot at goal must be below backboard height for this type of shot also. If the first shot at goal in a short corner situation is a push, flick or scoop, in particular the drag flick which has become popular at international and national league standards , the shot is permitted to rise above the height of the backboard, as long as the shot is not deemed dangerous to any opponent.
This form of shooting was developed because it is not height restricted in the same way as the first hit shot at the goal and players with good technique are able to drag-flick with as much power as many others can hit a ball. A penalty stroke is awarded when a defender commits a foul in the circle accidental or otherwise that prevents a probable goal or commits a deliberate foul in the circle or if defenders repeatedly run from the back line too early at a penalty corner. The penalty stroke is taken by a single attacker in the circle, against the goalkeeper, from a spot 6. The ball is played only once at goal by the attacker using a push, flick or scoop stroke.
If the shot is saved, play is restarted with a 15 m hit to the defenders. When a goal is scored, play is restarted in the normal way. According to the current Rules of Hockey  issued by the FIH there are only two criteria for a dangerously played ball.
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The first is legitimate evasive action by an opponent what constitutes legitimate evasive action is an umpiring judgment. The second is specific to the rule concerning a shot at goal at a penalty corner but is generally, if somewhat inconsistently, applied throughout the game and in all parts of the pitch: it is that a ball lifted above knee height and at an opponent who is within 5m of the ball is certainly dangerous. The velocity of the ball is not mentioned in the rules concerning a dangerously played ball.
A ball that hits a player above the knee may on some occasions not be penalized, this is at the umpire's discretion. A jab tackle, for example, might accidentally lift the ball above knee height into an opponent from close range but at such low velocity as not to be, in the opinion of the umpire, dangerous play.
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In the same way a high-velocity hit at very close range into an opponent, but below knee height, could be considered to be dangerous or reckless play in the view of the umpire, especially when safer alternatives are open to the striker of the ball. A ball that has been lifted high so that it will fall among close opponents may be deemed to be potentially dangerous and play may be stopped for that reason.
The term "falling ball" is important in what may be termed encroaching offences. It is generally only considered an offence to encroach on an opponent receiving a lifted ball that has been lifted to above head height although the height is not specified in rule and is falling. So, for example, a lifted shot at the goal which is still rising as it crosses the goal line or would have been rising as it crossed the goal line can be legitimately followed up by any of the attacking team looking for a rebound.
In general even potentially dangerous play is not penalised if an opponent is not disadvantaged by it or, obviously, not injured by it so that he cannot continue. A personal penalty, that is a caution or a suspension, rather than a team penalty, such as a free ball or a penalty corner, may be many would say should be or even must be, but again this is at the umpire's discretion issued to the guilty party after an advantage allowed by the umpire has been played out in any situation where an offence has occurred, including dangerous play but once advantage has been allowed the umpire cannot then call play back and award a team penalty.
It is not an offence to lift the ball over an opponent's stick or body on the ground , provided that it is done with consideration for the safety of the opponent and not dangerously. For example, a skillful attacker may lift the ball over a defenders stick or prone body and run past them, however if the attacker lifts the ball into or at the defender's body, this would almost certainly be regarded as dangerous.
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It is not against the rules to bounce the ball on the stick and even to run with it while doing so, as long as that does not lead to a potentially dangerous conflict with an opponent who is attempting to make a tackle. For example, two players trying to play at the ball in the air at the same time, would probably be considered a dangerous situation and it is likely that the player who first put the ball up or who was so 'carrying' it would be penalised.
Dangerous play rules also apply to the usage of the stick when approaching the ball, making a stroke at it replacing what was at one time referred to as the "sticks" rule, which once forbade the raising of any part of the stick above the shoulder during any play. This last restriction has been removed but the stick should still not be used in a way that endangers an opponent or attempting to tackle, fouls relating to tripping, impeding and obstruction.
The use of the stick to strike an opponent will usually be much more severely dealt with by the umpires than offences such as barging, impeding and obstruction with the body, although these are also dealt with firmly, especially when these fouls are intentional: field hockey is a non-contact game. Players may not play or attempt to play at the ball above their shoulders unless trying to save a shot that could go into the goal, in which case they are permitted to stop the ball or deflect it safely away.
Within the English National League it is now a legal action to take a ball above shoulder height if completed using a controlled action. Hockey uses a three-tier penalty card system of warnings and suspensions:. Depending on national rules, if a coach is sent off a player may have to leave the field too for the time the coach is sent off.
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If a coach is sent off, depending on local rules, a player may have to leave the field for the remaining length of the match. In addition to their colours, field hockey penalty cards are often shaped differently, so they can be recognized easily. Green cards are normally triangular, yellow cards rectangular and red cards circular. Unlike football, a player may receive more than one green or yellow card. However, they cannot receive the same card for the same offence for example two yellows for dangerous play , and the second must always be a more serious card.
In the case of a second yellow card for a different breach of the rules for example a yellow for deliberate foot, and a second later in the game for dangerous play the temporary suspension would be expected to be of considerably longer duration than the first. However, local playing conditions may mandate that cards are awarded only progressively, and not allow any second awards. The teams' object is to play the ball into their attacking circle and, from there, hit, push or flick the ball into the goal, scoring a goal.
The team with more goals after 60 minutes wins the game. The playing time may be shortened, particularly when younger players are involved, or for some tournament play.